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SINLAB - Arts and Technology

Institute for Theatre Studis LMU

Project in cooperation between the École Polytechnique Fédérale de Lausanne (EPFL), Manufacture - Houte école théâtre Suisse romande (HETSR), University of the Arts Zürich (ZHDK), Ludwig Maximilians University Munich (LMU) and Tsinghua University Beijing


WHAT

SINLAB joins the disciplines of performing arts, architecture, science, engineering and philosophy, with the aim of creating mutual inspirations that lead to new trajectories for artistic expression, scientific experimentation and technological development. The project examines the transformation of theatrical stage environments under the influences of modern technologies, such as telematics, robotics, computational acoustic and light technologies, brain-computer interfaces and interactive architectures. Stage, here, is understood as a microcosm for the experimentation on experience and concepts of meaning and expression. It is a space for exploration and a site for observing the present that allows to create and reflect future possibilities of world-making.


WHY

With the emergence of new technologies our culture is undergoing deep changes: an ongoing transformation of how we perceive space at the intersection of reality and virtuality, how we are influenced by the omnipresence of new media, how we experience our bodies exposed to the growing impact of “bio-facture”, how we produce sense and meaning.

History has proved time and again that technological innovation leads to new cultural practices and new ways to perceive and conceptualize the world. Since ancient times, theater has been one of the prominent cultural sites reflecting the impact of cultural changes. As a microcosm of reality, theater has always broached the issue of technological development in a double sense: technology has been used as an instrument for expression as well as a topic to be investigated aesthetically.

In particular, the pioneering work of the Swiss scenographer and theater reformer Adolphe Appia dealt with the potentials of technological innovation and stimulated important developments in the conceptualization and use of stage-space. Recently, however, with the digital revolution the gap has gradually widened between increasingly complex and specialized technology on the one hand, and artistic practices in theater on the other.

The advancements in the use of technology and its reflection through artistic practices in theater today are mostly initiated by artists and realized through adaptations of technologies originally developed for other fields and in other settings. Accordingly, these technological applications are typically unique, one-of-a-kind, project-specific solutions and generally fail to challenge and push the boundaries of technological and scientific research.

This situation has undermined until today substantial experimentation and innovation at the intersection between performing arts, science and technology, capable to create a mutual enriching dynamic. It is difficult for the performing arts to create novel possibilities of expression in close connection with scientific and technological research and development, while scientific and technological research remains mostly deprived from opportunities to engage in a cooperative, artistic driven research. To overcome this situation, SINLAB initiates a process that facilitates systematic encounters between artists and scientists encouraging scientific and technological research in tune with the needs and constraints of both sides.


HOW

Research at SINLAB means not only scientific research but also broader concepts, including design and artistic research: exploration with the goal to produce knowledge, either theoretical, practical or aesthetic ones. SINLAB will initially focus on three dimensions: (a) transformation of time and space perception and experience within stage-settings; (b) intermediality as a dimension for expression and experimentation on stage; (c) man-machine relations as a field for the exploration of human self-understanding and exposition in living environments impacted by artefacts, mechanisation and virtualization. SINLAB explores these research dimensions by a research strategy that combines iterative prototype development and theoretical investigation on mediatisation and digitalisation within the context of the performing arts and stage.

 

Research period 2012-2014
Leadership Jeffrey Huang (EPFL), François Meynard (EPFL), Anne-Catherine Sutermeister (HETSR)
Reseachers Jens Badura, Alex Barchiesi, Michael Lew, Selena Savic, Andrew Sempere, Pablo Ventura, Chris Ziegler
External advisors Clarisse Bardiot, Steve Dixon, Jean-François Peyret, Chris Salter, Hugues Vinet
Partners Florian Bachmann (ZHdK Color Light Center), Christopher Balme (Theatre Studies LMU), Touradj Ebrahimi (EPFL Multimedia Signal Processing Group), Zhang Ga (Tsinghua Art and Science Media Lab), Hervé Lissek (EPFL Laboratory of Electromagnetics and Acoustics), Marcus Pericin (ZHdk-Color Light Center), Giorgio Pesce (Atelier Poisson), Anton Rey (ZHdK Institute for the Performing Arts and Film), Michael Simon (ZHdK Scenography), Jean-Christophe Zufferey (EPFL Laboratory of intelligent systems)
Grant Swiss National Science Foundation